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"anthropomorphous" Definitions
  1. ANTHROPOMORPHIC

19 Sentences With "anthropomorphous"

How to use anthropomorphous in a sentence? Find typical usage patterns (collocations)/phrases/context for "anthropomorphous" and check conjugation/comparative form for "anthropomorphous". Mastering all the usages of "anthropomorphous" from sentence examples published by news publications.

Bosch's animal hybrids and anthropomorphous fantasies have a more ambiguous role.
His subjects almost exclusively feature females in various states of seduction, the object of their eyes being the occasional anthropomorphous wolf.
Also some researchers argue, that in some rituals Cucuteni culture has use anthropomorphous, zoomorphous clay figurines, binocular vessels.
Coloured pictures in red, black, and white depict anthropomorphous creatures with feather crowns or with horns, with anthropomorphous masks and with costumes and sleeve ornaments. The pictures of birds, goats, elks, and people were made by cutting point technique. According to researchers, depicted animals and fantastic creatures on the inner side of the slabs "carried" the deceased to the afterlife. One of the figures depicted a man with a dog's head.
Many anthropomorphous images are on the Tomskaya Pisanitsa. These are schematic drawings of people, often wearing animal masks. Among the images solar signs are knocked out. The majority of the images of the Tomskaya pisanitsa date from the aeneolithic period and Bronze Age, 3rd and 2nd millennia BC. Drawings of boats and fantastic animals attract special interest.
The largest sculptures (20 to 80 centimeters) are anthropomorphous figures decorated with facial painting and different types from clothes, some are standing up and other are seated. Women carry vessels or children, and men carry balls or instruments, some are soldiers with shields. Figures of both genders carry jewels, earflaps and cut shell collars. The facial painting is naturalist and streamlined.
The “rooted man” is a small set of rocks that presents two panels with white figures. In the first pane is a geometrical pattern with five lines ending in circular points. The second panel is a small hollow with an anthropomorphous figure with a trait that seems to be kind of roots or limbs hanging down. It is associated with a few small figures.
The story takes place on the planet Grool, a planet inhabited by mostly short, anthropomorphous felines. The idyllic and mundane lifestyle of the feline aliens is interrupted when an alien invader known as Kat of Nine Tails kidnaps Grool's sentient populace, inadvertently leaving one of them, Squeak, behind. Shortly after, Squeak encounters a human boy known only as Bubble who agrees to rescue Squeak's captured populace.
Vessel from the Middle Eneolithic Period found at Cheile Turzii. On display at the National Museum of the Union, Alba Iulia Neo-Eneolithic sculpture is represented by cultic figures, idols, and talismans fashioned out of bone, stone or clay. These are human or animal representations conveyed by stylized or exaggerated body parts. Among the thousand anthropomorphous statues discovered, the female ones, symbols of fertility and fecundity, prevail by far.
Tumaco-La Tolita mythological figure in feathered costume. Between 100 BC and 100 AD. Found in Esmeraldas. The La Tolita developed in the coastal region of Southern Colombia and Northern Ecuador between 600 bc and 200 AD. A Number of archaeological sites have been discovered and show the highly artistic nature of this culture. Artifacts are characterized by gold jewelry, beautiful anthropomorphous masks and figurines that reflect a hierarchical society with complex ceremonies.
Walking truck in the U.S. Army Transportation Museum in Fort Eustis The Walking Truck or Cybernetic Walking Machine was an experimental quadruped walking vehicle created by General Electric in 1965. It was designed by Ralph Mosher to help infantry carry equipment over rough terrain. It alternatively bore the name of "CAM", an acronym for "Cybernetic Anthropomorphous Machine". It appeared in a segment of the Walter Cronkite–hosted The 20th Century in 1968.
Apart from that, the national squad has also had four official anthropomorphous mascots. The first was a lion in team kit named Diabolix, a reference to the central symbol in the Belgian coat of arms that appeared on the team jerseys from 1905 to 1980. In accordance with their epithet, the next mascots were a red super-devil and two fan-made modern devils; the most recent one, since 2018, was named "Red".
Since 1992, by using daily life objects made of plastic, Bibi searches for the hidden forms – animal or anthropomorphous – which the designers of these objects had in the back of their minds. Light has proved particularly helpful in revealing those forms to him. As such, in order to give plastic the place it deserves - namely the 6th element – he has fought especially hard against two universally distributed icons : the polyethylene container and the traffic cone.Sophie Barbaux, Objets urbains, éditions ICI Interface, p. 4.
Metal outcrops are claimed to have been searched for by specialists, who perhaps then kept them secret. By washing gravel, or by digging pits for nuggets, the ore seekers satisfied the demand of local, prehistoric Europe, and even for the Mycenaean elites. The unique direct proof of prehistoric exploitation of non-ferrous metals in Transylvania is the stone axe found in a gallery in Căraci (Hunedoara County). An impressive anthropomorphous statue was discovered at Baia de Criş (Hunedoara) or Ciceu-Mihăieşti (Bistriţa-Năsăud County).
Engineering cybernetics or technical cybernetics, established by Qian Xuesen (Hsue-Shen Tsien), is a field of cybernetics, which deals with the question of control engineering of mechatronic systems as well as chemical or biological systems. It is used to control and predict the behaviour of such a system; see control theory. An example of engineering cybernetics is a device designed in the mid-1960s by General Electric Company. Referred to as a CAM (cybernetic anthropomorphous machine), this machine was designed for use by the US Army ground troops.
Orchestra HMI allows the user to CN configure and plan the production island and command processes such as the starting a motion program. The user can screen and edit processes. Orchestra HMI provides the visualization of signals coming from an OrchestraCore or an Orchestra Run Time Manager by means of graphic controls (indicators, 2D plots, LCD displays) and the 3D visualization of machines and anthropomorphous manipulators. ;Orchestra Library The library contains sets of modules, information from sensors, interfaces with external entities such as machines, robots, sensors and DAQ boards.
Archaeologies had found the casts next to Mount Azov and along the Chusovaya River in Perm Krai, Sverdlovsk Oblast and Chelyabinsk Oblast of Russia. As for the cats, Alexei Ivanov noted that they are unlikely to come from the folk tales, and were probably added into the stories by the author. The anthropomorphous creatures are primarily female—Azovka from "Beloved Name", Golden Hair, the blue snake, the Mistress of the Copper Mountain, Poskakushka from "The Fire-Fairy", Sinyushka, Veselukha from "Veselukha's Meadow". They belong to different age groups: Poskakushka is a little girl, Golden Hair and the Mistress are maidens, Veselukha is a young woman, the blue snake is a woman, Sinyushka is an old woman.
Bazhov mentions real locations such as Sysert, the Polevskoy Copper Smelting Plant, the Gumyoshevsky mine, the villages Kosoy Brod and Krasnogorka, the Ryabinovka river. Mythical creatures in The Malachite Box are either anthropomorphous (primarily femaleKharitonova, E. "Tipologija zhenskih obrazov v skazah P. P. Bazhova Типология женских образов в сказах П. П. Бажова [Classification of female characters in P. P. Bazhov's skazy]" in: P. P. Bazhov i socialisticheskij realizm.) or zoomorphic. The animals that appear in the stories and have zoomorphic attributes are lizards, snakes ("The Great Snake"), cranes ("Dikes of Gold"), ants ("Zhabrei's Path"), swans ("Yermak's Swans"), cats, the deer. All these creatures, with the exception of the cats, were depicted on the Permian bronze casts (the 5–15 centuries).
During prehispanic times, western cultures buried to their dead in shaft tombs, these are vertical wells 1.5 to 16 meters deep, where diverse sculptures were placed as offering for the deceased; these were of various types of polychrome ceramic figures; animal forms, anthropomorphous and small and medium size scale models, which measured from five to 80 centimeters. The ceramic figures date back to the late Preclassical period (400 BCE to 200 CE) and to the Classical period (200 to 650 CE), these were discovered by archaeologists since 1945 until recent years in areas included in the Nayarit, Colima and Jalisco States, where this funeral activity was practiced. In the case of the Ixtlán del Rio Archaeological Zone, the figures represent funeral processions, villages, people lying down or in beds, the flier and ballgame rituals, were modeled in reddish clay and decoration painted with black, red, orange, yellow and beige colors. According to art historian Lizeth Barreto Saucedo, these sculptures were modeled with reddish clay, dried and cooked in open fire.

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