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"isometric" Definitions
  1. (specialist) relating to a type of physical exercise in which muscles are made to work by contracting without any change that can be noticed in the length of muscle
  2. (geometry) relating to a style of drawing in three dimensions without perspective
"isometric" Synonyms
"isometric" Antonyms

138 Sentences With "isometric"

How to use isometric in a sentence? Find typical usage patterns (collocations)/phrases/context for "isometric" and check conjugation/comparative form for "isometric". Mastering all the usages of "isometric" from sentence examples published by news publications.

At 14, Robert Showalter patented an isometric weight lifting machine.
"An isometric exercise requires the full exertion of the muscle," Rilinger says.
And that isometric perspective comes along with a car-relative control scheme.
The original game was an isometric RPG released on the Super Nintendo.
As speed builds up, the ball's motion will provide an isometric workout.
Eli's disability is cerebral palsy, which puts muscles under continuous isometric exercise.
It's about little else besides killing everyone and anyone from an isometric perspective.
The game uses the isometric view, in part, because the team is small.
"Bleak Sword" is an isometric action game with a unique 8-bit art style.
The isometric game features a zoomed-out perspective, providing wide view of near-future Tokyo.
This isometric hack-and-slash comes from Supergiant Games, the team behind Bastion and Transistor.
Maybe it's just because there's not a lot of room in the isometric RPG space.
Players create and manipulate these EXAs in a 2D isometric space using simple command lines.
If they ever flexed in sync, the isometric pulse might knock out the entire electrical grid.
"Isometric" means exercises done in a static position with simple techniques that can help build muscle.
Both Dine's "Black Shovel #2" (1962) and "Double Isometric Self Portrait (Serape)" (1964) are non-empathetic.
The PlayStation signage marked the first real isometric art used for a major console, Tam says.
The real standout is the city itself, and how it's experienced through the top-down isometric perspective.
Imagine Grand Theft Auto III from an isometric perspective with a burglary mechanic and a disguise system.
For example, one video leads passengers through calf, hamstring and isometric stretches, specifically designed by Canyon Ranch physiologists.
It's a nearly combat-free isometric roguelike with a lot of random elements and a truly cheerful disposition.
Exercises that involve holding your body in one position, instead of doing several repetitions, are called isometric exercises.
Its isometric perspective and instantly appealing palette are evocative of Monument Valley, but this isn't a relaxing puzzler.
The 3D/isometric aspect is remarkably well done and the controls are straightforward — but the stages sure aren't.
There's no outright platforming here, with players piloting an isometric camera around colorful themed worlds—snow, desert, etc.
Syndicate and Syndicate Wars These underappreciated PC classics are tactical isometric strategy games set in a cyberpunk Detroit.
Morris got involved with Neverwinter Nights around its 2002 launch, after playing isometric RPGs all through the nineties.
This Amazon's Choice product promotes isometric-based movements that can be done in 2.03-minute spurts while sitting down.
Among them is the above, seemingly abstract, structure that actually spells out Mozilla's name in its multicolored isometric shapes.
It sports an isometric, pixelated look reminiscent Japanese studio Kairosoft, best known for quirky simulators like Game Dev Story.
Playing Tokyo 42 is like experiencing a modern open-world shooter in the body of an old-school isometric game.
Hades is in keeping with the studio's isometric action-RPG history, with a typically eye-catching and unique art style.
Played locally and online, multiplayer ditches the isometric angle for a traditional top-down view, and the relief is remarkable.
The visuals never astound but are pleasantly consistent throughout, a mix of old isometric digital adventures and tangible board game goodness.
An isometric adventure game reminiscent of classic computer games like Shadowrun and Syndicate, Divide stars a young single father named David.
It still plays out from a mostly isometric perspective, and gives you a huge roster of Marvel stars to choose from.
It's called Tokyo 42, it's an isometric shooter, and a demo of the game that dropped late last week looks killer.
The following year he and artist Bernie Drummond surpassed even this, with Head Over Heels, another detailed, and rather surreal, isometric game.
In the second experiment, 52 participants who averaged 19 years of age were asked to perform a 10-second isometric grip test.
The isometric adventure draws on Norse mythology for its storyline influences, and looks to the Souls series for its level of difficulty.
Nier did likewise, with 27D dungeons morphing into isometric environments, and the game even becoming something of a text adventure at one juncture.
Not only did we get a new trailer today, showing off the isometric gameplay, we also learned it'll be launching in spring 2020.
Hip thrust countdown, 3 sets of "33 to 1" – Start with five reps followed by a five-second isometric hold at the top.
At least, that's what scientists at Canada's University of Waterloo found in a study of both dynamic (crunches) and isometric (planks) abs exercises.
You can do this practice from virtually any position as it uses mostly isometric muscles contractions and requires very little to no movement.
Isometric games such as these were probably the most impressive displays of how far games programmers could push the simple capabilities of the Spectrum.
One of the goals was to take the ideas in those games — namely the idea of a large isometric world — and expand on them.
But in Horsthuis's latest 3D fractal animation, a music video for electronic artist Fraction's song "Isometric," he explores a refreshingly minimal look and feel.
Presented in an isometric perspective (and playable online for free), Lichenia tasks its player with placing some strange tiles on a polluted and ruined landscape.
Calling itself the "the world's comfiest font," Soffa Sans creates a typeface out of the Vallentuna couch in both isometric and bird's-eye view versions.
Isometric exercises are done in a static position with simple techniques that can help build muscle, increase stamina, and decrease blood pressure and body fat.
Morphing from cyborg to isometric patterns to a reflected surface that looked like liquid metal, all expertly mapped to the contours of the model's face.
This Amazon's Choice product is a tiny but mighty, isometric-based device that measures 200+ lbs of muscle force in spurts of five minute exercises.
Five years ago, while living in Boston, they started their graphic design studio, Isometric Studio, "a synthesis between graphic design and architecture," Mr. Chen said.
It's an isometric shooter set in a grim, dystopic future, where you play as an unnamed masked man fighting off evil corporations and gangs of punks.
It's an isometric Robotron: 2084 twin-stick setup, essentially, with left to move and right to direct the aim of whatever's being held in a fist.
The dark humor, isometric style, and strange world kept me coming back to Mutant Year Zero in a gaming season packed with great big-budget content.
The isometric Landstalker, made by some of the same people as the Shining series games, always looked rad, but that's one I never got for myself.
Lastly, and this is hard to see unless you play, but full 3D combat from an isometric perspective is something that people stay well away from.
It's all played from an isometric perspective, a sort of top-down view but from an angle (think classics like Marble Madness or the original Fallout).
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The first received up to seven sessions of supervised physical therapy, with isometric resistance exercises, strength training, stretching and other guided techniques to restore pain-free stability.
While isometric squats, single leg strength, and static jumps are some of his preferred training metrics, training involves a lot of barbell back squats and front squats.
After all, it's a sequel to Pillars of Eternity, the crowdfunded throwback isometric role-playing game hearkening back to the heyday in the genre in the early 2000s.
For every "go there, kill them, come back" or fetch quest there are legitimately interesting ways of interacting with the isometric world that exists all around the player.
In my long-running Mages & Murderdads show, I have played through the classic isometric RPGs, the Baldur's Gate games and Planescape: Torment, and come out other side frustrated.
It was a different The Difference Engine which caught the imagination of (Bitmap Brothers designer) Phil Wilcock in 289, just prior to finishing (the isometric adventure game) Cadaver.
But back in early 1994, Diablo only existed in the minds of designers, a small group who envisioned a dungeon-crawling adventure packed with isometric combat and glittering treasure.
This is what I hope to see in 2018: The first-person exploration game as a soulslike, the isometric RPG as a soulslike, the dating sim as a soulslike.
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The isometric 3D technique was so novel that the game's publisher, Quicksilva, attempted to take a patent out on it, but it became a widely emulated technique on the Spectrum.
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"We do a combination of Pilates, yoga and barre that focuses on small, isometric movements, and then also some larger, functional movements in between," founder and owner Renay Compere explains.
After settling in on the idea I started on execution and thought an isometric illustration would be able to show the stairs best, and shipped this a few days after.
Each combat encounter plays out over five turns on an isometric, chess-style grid, filled with a mix of civilian structures, special objective tiles, and a collection of environmental hazards.
You only need enough space to jog in place and perform isometric and yoga poses, and it's great option when you just need a quick workout to start the day.
I've heard the arguments for FIFA 20153 still being a series high, and the original isometric game of 1993, too (though anyone in that camp is wildly wrong, of course).
Whereas Ant Attack featured an expansive but essentially static city where nothing moved save for the player and the ants, Knight Lore used isometric 3D to create a miniature interactive world.
Even though you're supposed to stay totally still, when you hold isometric moves, like a plank or glute bridge, it requires the maximum amount of effort from your muscles, she says.
Its solo campaign mode is disappointing, a combination of poor contrast between environmental assets and peculiar isometric perspective making accurate bomb placement more of a challenge than it ever should be.
The ship combat leans into what made those isometric RPGs so interesting to me all those years ago but with my current understanding of what makes the tabletop space so exciting.
His projects are many, and he is constantly evolving, but recent works have included isometric folding paper portraits and gigantic printed bodies, as well as looping and rotating 360° photographic portraits.
The chaos is familiar, but the isometric perspective allows you to have a perspective on that chaos that a game like Left 4 Dead denies you via its first-person perspective.
But it also fits into very easy categorization as an isometric role-playing building on its forebears with narrative and visual flourishes and referencing political ideologies with clear real-world analogues.
Three-dimensional games were generally more technically demanding than two-dimensional ones, and few players appreciated all that was required to make isometric 3D work on a simple machine like the Spectrum.
The isometric perspective has its roots in much older games — it was originally used in games as a way to fake 3D graphics — but in Tokyo 42 it feels fresh and modern.
It's in the style of the beloved older games in the series, an isometric racer/battler with tiny toy cars (the real thing, after all) that takes place in cute "home" arenas.
Weird West is an isometric action RPG, from some of the folks who made Dishonored, from some of the folks who made Prey, set in a Weird West, it's called Weird West.
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Supergiant Giant became an indie darling with its isometric, action role-playing game Bastion, which became a huge fixture of the Xbox 360 era of indie games when it came out in 63.
The trailer above suggests Dungeons may skip Minecraft's traditionally first-person perspective gameplay in favor of an isometric view looking down on the action (Diablo and Gauntlet are both good examples of this).
The piece lays out how the cobbled-together StarCraft engine generated such classic gameplay because of its awkward compromises between a flat 2D engine and the forced isometric perspective it presents to the player.
Deadfire is a throwback to the Baldur's Gate games and Planescape: Torment, well-loved isometric RPGs that were built on dozens of years of official Dungeons & Dragons worldbuilding created in hundreds of official books.
They were using its engine and it had that isometric camera, except it was sci-fi—there were all these little tanks that you moved around, space marines fighting aliens in different kinds of vehicles.
The head of Ustwo Games swore it, saying publicly that his team was done with Monument Valley, the isometric puzzle game that has been downloaded more than 50 million times since its release in 2014.
Apple had one surprise on stage that you can check out immediately – Monument Valley 2, the sequel to the amazing, beautiful isometric puzzle game from developer ustwo launched on stage, and can be purchased now.
And Marcus's actual models too, for the first version of Master Chief and the Warthog—I first saw those in-engine on Jason's machine, with his little playground demo when it was still an isometric perspective.
The brightly colored isometric cityscape created by SMAC Games is built around a shooting-and-exploration-and-stealth-driven action game — think old school Grand Theft Auto — but it's the setting that draws you in first.
It features wonderfully detailed isometric visuals, a noir-esque story about corruption and corporations, coupled with with gameplay that lets you don a pair of futuristic glasses to hack everything from security robots to locked doors.
The post-apocalyptic story, wacky dark humor, and isometric turn-based tactical combat invoke all the best things about the original Fallout games, the driving ethos of which current franchise developer Bethesda has all but abandoned.
But they're propelled by sharp writing and a slightly different approach to RPG design that should be instantly familiar to fans of "retro-styled" isometric PC RPGs like Pillars of Eternity or Divinity 2: Original Sin.
The latest from Tokyo 42 — an isometric assassin stealth-action game coming out later this year for PC, Xbox One and PS4 — showcases the Cop Drop, a minigame where you, you guessed it, take on the law.
It's a dizzyingly complex isometric fantasy CRPG (computer role-playing game) in the vein of Baldur's Gate, with a huge number of people to talk to and a turn-based combat system that allows for endless creativity.
It moves a lot more like Sensible Soccer than Syndicate, but Syndicate is obviously one of the ultimate games in the isometric genre and something that we have taken a lot of gameplay and thematic guidance from.
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Ant Attack was one of the earliest home computer games with three-dimensional graphics, using a technique known as isometric 113D, where the objects in the game were drawn to look like they were solid rather than flat.
As PC Gamer's Richard Cobbett recently wrote, if you prefer the isometric 90s Fallouts over the likes of Fallout 3 and Fallout 4, "this is as close to a proper third installment as you're ever going to play."
The ruins of the isometric puzzle and exploration game Pavilion resonate because they are assembled from centuries-old architectural styles, via the dark symbolist prism of Arnold Böcklin paintings such as his Isle of the Dead series (1880-1886).
I've found a renewed desire to play huge fantasy RPGs, delving back into Majora's Mask on 3DS, finishing up the DLC for The Witcher 3 on console, and even digging out 1999's isometric classic Planescape: Torment for another run-through.
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Data suggests that freestyle skiers are much more susceptible to ACL tears if their isometric squat is under 2.5 newtons per kilogram, a measurement that refers the amount of force required to move 1 kilogram by 1 meter per second.
Over the course of the show we see the country's pictorial sensibility emerge: the delicate isometric renderings of architecture and the blown-off roof that give interiors and exteriors equal visibility (since Genji is often on the outside peeping in).
How many isometric action RPGs or RPGs have I tried to get into in the last six months, or six years, and have failed to because it's a good idea in a format that I just don't fuck with anymore.
Inventive YouTuber DoIIoM has given Doom II fans that chance with a tech demo for Doomiablo, a mashup between Doom II and Diablo II. PC Gamer discovered the mod, which gives players an isometric view of Doomguy running through Diablo-style corridors.
True missteps were rare in the 1990s, the isometric nightmare of Flickies' Island aside—it wasn't until the three-dimensional adventures of sixth-generation consoles that Sonic's stock began to fall, hitting rock bottom with 2014's Sonic Boom: Rise of Lyric.
Price: Free (with option to pay for removal of ads on iOS) Crossy Road is essentially an endless version of Frogger, only with isometric pixel art and a bald eagle that will swoop down and end your life if you take too long.
Barre—Despite being around in the U.S. since the early '303s, barre—a boutique fitness class where regular people pay upwards of $30 to do tiny, isometric moves, meant to give them the physique of a professional ballerina—exploded throughout the decade.
I've written before about my love of "living cities" in games, and despite being an isometric RPG that I can play on a tablet, Dragonfall did that for me the same way that Atomic Blonde did: Not with realism, but with focus and flare.
An isometric rendition of repetitive single family homes on gridded streets, it was a means for him to process a way of life he never liked, but would never see again, complete with the Mormon church his parents made him go to as a child.
Then we moved to the barre to work the thighs and seat — we did lots of small, isometric movements, like squatting up and down an inch very slowly while squeezing a ball between our inner thighs, that really worked all the muscles in those body parts.
The upshot is that I've spent an embarrassing amount of the past two months clicking through isometric battles and dialog trees, and I have no idea when or how I'll break free, so it's fair to say the late '90s is on my mind a lot lately.
Stage two, it turns out, puts the player in control of a mood slime-animated Statue of Liberty, the section presented as a perfunctory side-scrolling shooter; and the third and final level is an isometric, squad-based battle against the movie's painted antagonist, Vigo the Carpathian.
Between Neverwinter Nights and Neverwinter Nights 2, the style of game that NWN stood for—isometric, mouse-driven, D&D-influenced, single-player or small-scale multiplayer—would become a niche, and not the default, as games like Mass Effect and World of Warcraft broke out of that mould.
Viada suggests stealing two such one-arm moves from Harrison: The single-arm incline dumbbell press with isometric hold at the top, where one weight stays elevated while the other gets pressed, and the kettlebell waiter press, where Harrison holds the bottom of the kettlebell and presses straight up.
It's a bit of a patchwork of a series, overall: originally a very funky (literally) isometric roguelike on the Genesis that was at once a celebration of black culture, 90s cartoon sensibilities, funk music, adventure games and… roguelikes way before they were cool, it then spawned a number of sequels.
Formerly known as Secret Legend, Tunic is an isometric adventure game that draws on the style of the early Legend of Zelda titles, putting players into the role of a brave (and adorable) fox as you explore ancient ruins, battle monsters, and uncover secrets about the mysterious world around you.
It might be from 22, when 22D graphics were transforming what video games looked like and how many of them felt to play, but JA220's sprites, forced isometric perspective, and most of all its incredibly fussy and detailed RPG interface mark it as a game of very old-school sensibilities.
Running with Scissors' isometric murder romp of 1997—in which you played a gun-toting man, the "Postal Dude," who sets about slaughtering his fellow townsfolk after being evicted from his home—was targeted by US Senator Joe Lieberman as being excessively violent, and he tried to have the game banned.
"I wanted the player to observe the dynamics and not interpret the visuals in the most immediate and normative way," he writes in the release notes, and this lack of immediate interpretation is helped by the use of Everst Pipkin's Mushy tileset, which was produced by training a neural network on isometric art.
The Game Boy version of the long-running series might technically be the first game in the Mana series, but it still managed to recreate the wonderful isometric game play of Zelda with role-playing battles that required strategy and experience, not just hacking and slashing with the latest weapon you've found.
For example, Denes's mid-'2548s "Maps Projections" — in which she used isometric projection to render gridded maps of the earth in shapes other than a globe — read as sincere thought experiments in alternative mapping (such as pyramid-, egg-, and dodecahedron-shaped earths) despite the sporadic gag (for example, a hot dog-shaped earth).
Developers Owlcat Games has announced that they're bringing Pathfinder into the realm of the isometric world, joining a veritable renaissance of CRPGS in form of newly-developed games like Pillars of Eternity, Torment: Tides of Numenera, and Tyranny and the work that Beamdog Studios has done remastering (and adding content to) the Baldur's Gate games.
Avellone, who has a key role in classics like Fallout 2 and Planescape: Torment as well as recent games like this year's Prey, seems to be the serious stamp of approval that this development team and Paizo itself are serious about this being a major entry into still-niche field of isometric role-playing games.
By occluding, or partially blocking off, the return of blood from his legs while performing isometric holds (think: the "squeeze" part of a rep), he reportedly healed the ankle in 6 weeks—and managed to avoid that one-leg-is-way-skinnier-than-the-other thing that happens when you have a limb in a cast.
Several games based on Terminator 43: Judgment Day came out from a host of studios, including an Ocean-published Amiga version that's beatable inside 24 minutes—if it'd been around then, NeoGAF would've had a field day—and Bits Studios' side-scrolling action adventure with isometric driving sections on then-cutting-edge consoles (a little more on that company, in a moment).
While the range of subjects and the shear volume of gadgets we photographed increased exponentially, we also created a number of new photographic formats during 20173: We photographed cars as gadgets for ScreenDrive; arranged items neatly for What's in Your Bag; shot artists and their art for Technographica; and created isometric patterns with gadgets for Guidebook and our Back-to-School and Holiday Gift Guides.
Ultima Online, still alive and kickin' despite first appearing in the ancient days of 1997, once dominated the genre with flat, top-down views in the isometric style of popular 90s RPGs And now, two decades later, Ubisoft artist Andrea Fryer is out to show us what the landmark MMO would like if Ultima Online's Britannia had been designed in 3D world in the first place.

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