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29 Sentences With "house advantage"

How to use house advantage in a sentence? Find typical usage patterns (collocations)/phrases/context for "house advantage" and check conjugation/comparative form for "house advantage". Mastering all the usages of "house advantage" from sentence examples published by news publications.

Even with the house advantage, it's hard to know who will come out ahead.
After all, if you follow basic blackjack strategy, the house advantage against a player using the basic strategy can be as low as 0.16%.
The House advantage has shifted steadily in favor of the Democrats since Trump won the GOP nomination, in the eyes of leading election handicappers.
Sinclair benefits from Rocket Lab's resources, and Rocket Lab benefits by having one of the most trusted and experienced hardware component providers in the small satellite industry as an in-house advantage of using its satellite platform.
The overall house advantage for all forms of betting in Boule is 1/9 = 11,1 %. Boule is thus very disadvantageous for the punter. In roulette the house advantage for simple chance is 1.35 %, and for multiple chance 2.70 %. Boule is played for low stakes compared to roulette, especially in resorts where there is no concession for the Grand Jeu, i.e.
Statistical arbitrage is an imbalance in expected nominal values. A casino has a statistical arbitrage in every game of chance that it offers, referred to as the house advantage, house edge, vigorish, or house vigorish.
Surrendering has a slightly higher advantage for the house in the case that a bonus payout is offered, so based on the expected value probabilities a player should never surrender. The dealer and the player each have a 46.3% chance of winning on the first card (in a standard game with 6 decks), so this seems like an even money game. The house advantage, however, comes from what happens in the case of a tie. The house advantage increases with the number of decks in play and decreases in casinos who offer a bonus payout.
The primary goal of a card counting system is to assign point values to each card that roughly correlate to the card's "effect of removal" or EOR (that is, the effect a single card has on the house advantage once removed from play), thus enabling the player to gauge the house advantage based on the composition of cards still to be dealt. Larger ratios between point values can better correlate to actual EOR, but add complexity to the system. Counting systems may be referred to as "level 1", "level 2", etc., corresponding to the number of different point values the system calls for.
"Gaming Guru: Tracing Back the Roots of Some Popular Gaming Machines at Casinos". The Press of Atlantic City. 28 August 2013. Unlike the majority of other games which are designed primarily in the interest of the player, one of the central aims of casino game design is to optimize the house advantage and maximize revenue from gamblers.
Comp hustling can be another form of advantage gambling. Players, known as comp hustlers or comp wizards, who play games with a low house advantage or low bet size such as penny slots, can get more than their expected loss in free items from the casino. Many advantage players also take steps to maximize the comps they receive from their play.
Some casinos will limit the payout in case of a win. Also, they may restrict players from playing certain games, often those games with a low house advantage. And, they may require players to bet the bonus amount multiple times before being able to cash out. For example, a casino may require a player to bet the bonus amount 50 times before being able to cash out.
It has been calculated that on an average a refait occurs once in thirty-eight coups. Refaits are the source of the sole house advantage in the game. After each deal the cards are pushed into a metal bowl let into the table in front of the dealer. When he has not enough left to complete the two rows, he remarks "Les cartes passent" (The cards pass); they are taken from the bowl, reshuffled, and another deal begins.
Ma also co-founded PROTRADE (a sports stock market website, that has since been shut down) and does consulting work for professional sports teams including the Portland Trail Blazers and San Francisco 49ers. He cofounded Citizen Sports, a sport-information website and iPhone application based in San Francisco, which was acquired by Yahoo! in May 2010. His first book, The House Advantage: Playing the Odds to Win Big In Business, was published in July 2010 by Palgrave Macmillan.
Dice control in casino craps is a controversial theory where proponents claim that individuals can learn to carefully toss the dice so as to influence the outcome. A small but dedicated community of dice shooters claim proof of dice influencing in casino conditions. The concept of such precision shooting claims to elevate craps from a random game of chance to a sport, like bowling, darts, or pool. Many within the advantage gambling community still doubt if dice control can overcome the house advantage on craps.
Some casinos charge the commission as a one-time fee to buy the number; payouts are then always at true odds. Most casinos usually charge only $1 for a $25 green-chip bet (4% commission), or $2 for $50 (two green chips), reducing the house advantage a bit more. Players may remove or reduce this bet (bet must be at least table minimum excluding vig) anytime before it loses. Buy bets like place bets are not working when no point has been established unless the player specifies otherwise.
The house advantage or edge (the proportion of the stakes that the casino expects to win on average) of this game is one of the highest of most casino games. In the United States it ranges from 11.1% on the $1-bill bet to more than 24% on the joker or logo (when it pays at 40 to 1). In Australia the house edge is 7.69% on all bets, so that the payouts on a 52-segment wheel are 47:1, 23:1, 11:1, 5:1, 3:1 and 1:1.
Edward Oakley Thorp (born August 14, 1932) is an American mathematics professor, author, hedge fund manager, and blackjack researcher. He pioneered the modern applications of probability theory, including the harnessing of very small correlations for reliable financial gain. Thorp is the author of Beat the Dealer, which mathematically proved that the house advantage in blackjack could be overcome by card counting.Peter A. Griffin (1979) The Theory of Blackjack, Huntington Press, He also developed and applied effective hedge fund techniques in the financial markets, and collaborated with Claude Shannon in creating the first wearable computer.
Amongst other games, Crown provides the six main casino games of blackjack, craps, pai gow, poker, baccarat and roulette and it was also the first to introduce an electronic version of roulette known as Rapid Roulette. There is also Bigwheel, the electronic Vegas Star Roulette and Rapid Baccarat. All lower denomination blackjack tables only offer a proprietary variant of the game called BlackJack Plus, which has been described as "the worst game of blackjack in Australia". This variation enormously increases the house advantage from around 0.5% in the higher denomination tables, to around 5%, making its odds comparable to double-zero roulette.
In games which have a skill element, such as Blackjack or Spanish 21, the house edge is defined as the house advantage from optimal play (without the use of advanced techniques such as card counting or shuffle tracking), on the first hand of the shoe (the container that holds the cards). The set of the optimal plays for all possible hands is known as "basic strategy" and is highly dependent on the specific rules, and even the number of decks used. Good Blackjack and Spanish 21 games have house edges below 0.5%. Online slot games often have a published Return to Player (RTP) percentage that determines the theoretical house edge.
Players known as "comp counters", "comp hustlers", or "comp wizards" attempt to maximize the amount of comps they receive while minimizing their expected gambling losses. Comp hustlers play games with a low house advantage, such as blackjack or video poker, or games with small bet sizes, such as penny slots. Comp hustlers may use tactics such as placing large bets when a pit boss is checking their bet size to rate them for comps, and then moving to a smaller bet size when the boss is not watching. They may also take frequent breaks from playing, play at full tables to be dealt fewer hands per hour, and play more slowly.
The casino has the busiest motorcoach business of any casino in Pennsylvania. Sands had offered $45 in free play vouchers for slot machines to riders who paid $15 for a bus ticket. This offer led to the creation of an underground market where Asian American bus riders from New York City, often low-income or homeless people, would sell their free play vouchers upon arriving at the casino and would hang around Bethlehem for the day without gambling before returning by bus to New York City. Casino patrons would buy the free play vouchers in bulk at a discount and use them in the video poker machines, which have a lower house advantage, and attempt to make a profit.
Relatedly, gambler's ruin shows that a player with finite resources continuously playing will inevitably go broke against a player with infinite resources in a fair or negative-expectation game. However, this is also true in a positive-expectation game if the player with finite resources continually plays and increases their stakes when winning, but does not reduce them when losing. As casinos have a house advantage in games of chance, a casino is more likely over time to take a player's money than a player is to win money from the casino, and thus it is to the casino's advantage to keep a winning player playing. Casinos thus frequently encourage winning players to continue playing.
In order to attract residents to gamble, locals casinos try to differentiate themselves from tourist-oriented casinos to benefit gamblers. For example, locals casinos usually have a different mix of games or offer games not typically found in tourist-oriented casinos in the area, such as bingo. Additionally, they offer table games with lower minimum bets, as well as lower denomination slot machines and video poker. In addition, table games rules are frequently adjusted to decrease the house advantage and the payout percentage on slot and video poker machines is increased; locals casinos are well known for offering more full-pay video poker machines and even machines that pay more than 100%.
Casino games provide a predictable long-term advantage to the casino, or "house", while offering the player the possibility of a large short-term payout. Some casino games have a skill element, where the player makes decisions; such games are called "random with a tactical element." While it is possible through skilful play to minimize the house advantage, it is extremely rare that a player has sufficient skill to completely eliminate his inherent long-term disadvantage (the house edge or house vigorish) in a casino game. Common belief is that such a skill set would involve years of training, an extraordinary memory and numeracy, and/or acute visual or even aural observation, as in the case of wheel clocking in Roulette.
The payout is determine by the number of points which have been established and hit after the shooter sevens out. Bonus Craps: Prior to the initial "come out roll", players may place an optional wager (usually a $1 minimum to a maximum $25) on one or more of the three Bonus Craps wagers, "All Small", "All Tall", or "All or Nothing at All." For players to win the "All Small" wager, the shooter must hit all five small numbers (2, 3, 4, 5, 6) before a seven is rolled; similarly, "All Tall" wins if all five high numbers (8, 9, 10, 11, 12) are hit before a seven is rolled. These bets pay 35-for-1, for a house advantage of 7.76%. “All or Nothing at All” wins if the shooter hits all 10 numbers before a seven is rolled.
Individual casinos (and sometimes tables within a casino) vary greatly in the maximum odds they offer, from single or double odds (one or two times the pass line bet) up to 100x or even unlimited odds. A variation often seen is "3-4-5X Odds", where the maximum allowed odds bet depends on the point: three times if the point is 4 or 10; four times on points of 5 or 9; or five times on points of 6 or 8. This rule simplifies the calculation of winnings: a maximum pass odds bet on a 3–4–5× table will always be paid at six times the pass line bet regardless of the point. As odds bets are paid at true odds, in contrast with the pass line which is always even money, taking odds on a minimum pass line bet lessens the house advantage compared with betting the same total amount on the pass line only.
The Star provides many traditional casino games, including Mini Baccarat, Blackjack, Caribbean Stud, Craps, Pai Gow, Poker, Pontoon, Roulette, Rapid (semi- electronic) Roulette, Sic Bo and Three card poker Two-Up was available at Star City but was removed at the end of October 2003 as the game was not considered to be economically viable. The pit typically required three dealers and two games supervisors, consequently management felt that returns were not as high as they could be and with Tabcorp insisting on large reductions in overheads and increased profit, this iconic game was closed. In December 2005, a new game Double-Chance was trialed but was discontinued soon after; Players, referring to the game's high house advantage, dubbed the game 'No-Chance'. At the end of 2006, Star City introduced a new game, three card baccarat, following minor reorganization of its main gaming floor in preparation for the smoking ban in July 2007 and planned extensions to its gaming floors.
122 Echo Library (2006) Andrew Steinmetz, in The Gaming Table: Its Votaries and Victims, described it at greater length but somewhat ambiguously (the results of rolling a 10 are unclear, depending on whether it wins for the bank or is a push, the house advantage is at best 0, and at worst negative): :"Passe-dix is one of the, possibly the, most ancient of all games of chance, is said to have actually been made use of by the executioners at the crucifixion of our Saviour, when they parted his garments, casting lots, Matt. xxvii. 35. :"It is played with three dice. There is always a banker, and the number of players is unlimited. Each gamester holds the box by turns, and the other players follow his chance; every time he throws a point under ten he, as well as the other players, loses the entire stakes, which go to the banker.
Favoured in Continental Europe, Australia, New Zealand and Canada, decimal odds differ from fractional odds by taking into account that the bettor must first part with their stake to make a bet; the figure quoted, therefore, is the winning amount that would be paid out to the bettor. Therefore, the decimal odds of an outcome are equivalent to one plus the decimal value of the fractional odds; in the absence of built-in house advantage to cover overhead, profit margins, or (for an illegal enterprise) compensation for the fact that both chances of prosecution and penalties in the event of conviction tend to be higher for bookmakers than for clients, the decimal odds associated with a given outcome would be the decimal expression of the reciprocal of what the offering party assesses to be the outcome's chance of occurring. Thus, even odds 1/1 are quoted in decimal odds as 2. The 4/1 fractional odds discussed above are quoted as 5, while the 1/4 odds are quoted as 1.25.

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