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25 Sentences With "deallocate"

How to use deallocate in a sentence? Find typical usage patterns (collocations)/phrases/context for "deallocate" and check conjugation/comparative form for "deallocate". Mastering all the usages of "deallocate" from sentence examples published by news publications.

The NVM Express command set has a generic Dataset Management command, for hinting the host's intent to the storage device on a set of block ranges. One of its operations, deallocate performs trim. It also has a Write Zeroes command that provides a deallocate hint and allows the disk to trim and return zeroes.
If the program does not deallocate an object, a memory leak occurs. If the program attempts to access or deallocate memory that has already been deallocated, the result is undefined and difficult to predict, and the program is likely to become unstable or crash. This can be partially remedied by the use of smart pointers, but these add overhead and complexity. Note that garbage collection does not prevent logical memory leaks, i.e.
Hence it is sometimes needed to check the argument set by wait, waitpid or waitid and, in the case that WIFSIGNALED is true, wait for the child process again to deallocate resources.
Pointers can also be used to allocate and deallocate dynamic variables and arrays in memory. Since a variable will often become redundant after it has served its purpose, it is a waste of memory to keep it, and therefore it is good practice to deallocate it (using the original pointer reference) when it is no longer needed. Failure to do so may result in a memory leak (where available free memory gradually, or in severe cases rapidly, diminishes because of an accumulation of numerous redundant memory blocks).
Like traditional heap allocation, these schemes do not provide memory safety; it is possible for a programmer to access a region after it is deallocated through a dangling pointer, or to forget to deallocate a region, causing a memory leak.
The object allocation policy in Juice is strictly connected to the structure used to represent heap memory. Because of this structure, it becomes possible to allocate (and deallocate) Java objects in a time that is dependent only on the size of the object itself (predictability).
Awareness and discipline are also necessary to avoid memory "leaks" (failure to deallocate within the scope of the allocation) and to avoid references to stale handles after release (which usually resulted in a hard crash--annoying on a single-tasking system, potentially disastrous if other programs are running).
However, before and after executing this program, the operating system would allocate & deallocate datasets as specified in the DD statements, so it is commonly used as a quick way to set up or remove datasets. It consisted initially as a single instruction a "Branch to Register" 14. The mnemonic used in the IBM Assembler was BR and hence the name: IEF BR 14. IEF is, of course, the "prefix" of OS/360's "job management" subsystem.
Elastic applications can allocate and deallocate resources (such as VMs) on demand for specific application components. This makes cloud resources volatile, and traditional monitoring tools which associate monitoring data with a particular resource (i.e. VM), such as Ganglia or Nagios, are no longer suitable for monitoring the behavior of elastic applications. For example, during its lifetime, a data storage tier of an elastic application might add and remove data storage VMs due to cost and performance requirements, varying the number of used VMs.
Alternatively, when a region is deallocated, its list of blocks can be appended to a global freelist from which other regions may later allocate new blocks. With this simple scheme, it is not possible to deallocate individual objects in regions. The overall cost per allocated byte of this scheme is very low; almost all allocations involve only a comparison and an update to the next-free-position pointer. Deallocating a region is a constant-time operation, and is done rarely.
Software running on the 432 does not need to explicitly deallocate objects that are no longer needed. Instead, the microcode implements part of the marking portion of Edsger Dijkstra's on-the- fly parallel garbage collection algorithm (a mark-and-sweep style collector). The entries in the system object table contain the bits used to mark each object as being white, black, or grey as needed by the collector. The iMAX 432 operating system includes the software portion of the garbage collector.
The garbage collector, or just collector, attempts to reclaim garbage, or memory occupied by objects that are no longer in use by the program. Garbage collection was invented by American computer scientist John McCarthy around 1959 to simplify manual memory management in Lisp. Garbage collection relieves the programmer from performing manual memory management where the programmer specifies what objects to deallocate and return to the memory system and when to do so. Other similar techniques include stack allocation, region inference, memory ownership, and combinations of multiple techniques.
Conversely, a child process whose parent process terminates before it does becomes an orphan process. Such situations are typically handled with a special "root" (or "init") process, which is assigned as the new parent of a process when its parent process exits. This special process detects when an orphan process terminates and then retrieves its exit status, allowing the system to deallocate the terminated child process. If a child process receives a signal, a waiting parent will then continue execution leaving an orphan process behind.
Some garbage collectors implement weak references. If an object is reachable only through either weak references or chains of references that include a weak reference, then the object is said to be '. The garbage collector can treat a weakly reachable object graph as unreachable and deallocate it. (Conversely, references that prevent an object from being garbage collected are called strong references; a weakly reachable object is unreachable by any chain consisting only of strong references.) Some garbage-collected object- oriented languages, such as Java and Python, feature weak references.
Linear types corresponds to linear logic and ensures that objects are used exactly once, allowing the system to safely deallocate an object after its use. The Clean programming language makes use of uniqueness types (a variant of linear types) to help support concurrency, input/output, and in-place update of arrays. Linear type systems allow references but not aliases. To enforce this, a reference goes out of scope after appearing on the right-hand side of an assignment, thus ensuring that only one reference to any object exists at once.
Wall later stated that "The whole intent of Perl 5's module system was to encourage the growth of Perl culture rather than the Perl core." All versions of Perl do automatic data-typing and automatic memory management. The interpreter knows the type and storage requirements of every data object in the program; it allocates and frees storage for them as necessary using reference counting (so it cannot deallocate circular data structures without manual intervention). Legal type conversions — for example, conversions from number to string — are done automatically at run time; illegal type conversions are fatal errors.
In computer science, manual memory management refers to the usage of manual instructions by the programmer to identify and deallocate unused objects, or garbage. Up until the mid-1990s, the majority of programming languages used in industry supported manual memory management, though garbage collection has existed since 1959, when it was introduced with Lisp. Today, however, languages with garbage collection such as Java are increasingly popular and the languages Objective-C and Swift provide similar functionality through Automatic Reference Counting. The main manually managed languages still in widespread use today are C and C++ – see C dynamic memory allocation.
When a child process terminates, it becomes a zombie process, and continues to exist as an entry in the system process table even though it is no longer an actively executing program. Under normal operation it will typically be immediately waited on by its parent, and then reaped by the system, reclaiming the resource (the process table entry). If a child is not waited on by its parent, it continues to consume this resource indefinitely, and thus is a resource leak. Such situations are typically handled with a special "reaper" process that locates zombies and retrieves their exit status, allowing the operating system to then deallocate their resources.
In other words, asynchronous CDMA is ideally suited to a mobile network where large numbers of transmitters each generate a relatively small amount of traffic at irregular intervals. CDM (synchronous CDMA), TDMA, and FDMA systems cannot recover the underutilized resources inherent to bursty traffic due to the fixed number of orthogonal codes, time slots or frequency channels that can be assigned to individual transmitters. For instance, if there are N time slots in a TDMA system and 2N users that talk half of the time, then half of the time there will be more than N users needing to use more than N time slots. Furthermore, it would require significant overhead to continually allocate and deallocate the orthogonal-code, time-slot or frequency-channel resources.
Most concurrent data structures require dynamic memory allocation, and lock-free concurrent data structures rely on garbage collection on most platforms. The current implementation of the Ctrie is written for the JVM, where garbage collection is provided by the platform itself. While it's possible to keep a concurrent memory pool for the nodes shared by all instances of Ctries in an application or use reference counting to properly deallocate nodes, the only implementation so far to deal with manual memory management of nodes used in Ctries is the common-lisp implementation cl-ctrie, which implements several stop-and-copy and mark-and- sweep garbage collection techniques for persistent, memory-mapped storage. Hazard pointers are another possible solution for a correct manual management of removed nodes.
Unlike many languages that feature pointers, Pascal only allows pointers to reference dynamically created variables that are anonymous, and does not allow them to reference standard static or local variables. Pointers also must have an associated type, and a pointer to one type is not compatible with a pointer to another type (e.g. a pointer to a char is not compatible with a pointer to an integer). This helps eliminate the type security issues inherent with other pointer implementations, particularly those used for PL/I or C. It also removes some risks caused by dangling pointers, but the ability to dynamically deallocate referenced space by using the dispose function (which has the same effect as the free library function found in C) means that the risk of dangling pointers has not been entirely eliminatedJ.
Historically, the out of memory condition was more common than it is now, since early computers and operating systems were limited to small amounts of physical random-access memory (RAM) due to the inability of early processors to address large amounts of memory, as well as cost considerations. Since the advent of virtual memory opened the door for the usage of swap space, the condition is less frequent. Almost all modern programs expect to be able to allocate and deallocate memory freely at run-time, and tend to fail in uncontrolled ways (crash) when that expectation is not met; older ones often allocated memory only once, checked whether they got enough to do all their work, and then expected no more to be forthcoming. Therefore, they would either fail immediately with an "out of memory" error message, or work as expected.
In 1994 this work was generalized in a seminal work by Tofte and Talpin to support type polymorphism and higher- order functions in Standard ML, a functional programming language, using a different algorithm based on type inference and the theoretical concepts of polymorphic region types and the region calculus. On Citeseer Their work introduced an extension of the lambda calculus including regions, adding two constructs: :e1 at ρ: Compute the result of the expression e1 and store it in region ρ; :letregion ρ in e2 end: Create a region and bind it to ρ; evaluate e2; then deallocate the region. Due to this syntactic structure, regions are nested, meaning that if r2 is created after r1, it must also be deallocated before r1; the result is a stack of regions. Moreover, regions must be deallocated in the same function in which they are created.
The simplest and probably most widely used method to swap two variables is to use a third temporary variable: define swap (x, y) temp := x x := y y := temp While this is conceptually simple and in many cases the only convenient way to swap two variables, it uses extra memory. Although this should not be a problem in most applications, the sizes of the values being swapped may be huge (which means the temporary variable may occupy a lot of memory as well), or the swap operation may need to be performed many times, as in sorting algorithms. In addition, swapping two variables in object-oriented languages such as C++ may involve one call to the class constructor and destructor for the temporary variable, and three calls to the copy constructor. Some classes may allocate memory in the constructor and deallocate it in the destructor, thus creating expensive calls to the system.
Finalization is primarily used for cleanup, to release memory or other resources: to deallocate memory allocated via manual memory management; to clear references if reference counting is used (decrement reference counts); to release resources, particularly in the Resource Acquisition Is Initialization (RAII) idiom; or to unregister an object. The amount of finalization varies significantly between languages, from extensive finalization in C++, which has manual memory management, reference counting, and deterministic object lifetimes; to often no finalization in Java, which has non-deterministic object lifetimes and is often implemented with a tracing garbage collector. It is also possible for there to be little or no explicit (user-specified) finalization, but significant implicit finalization, performed by the compiler, interpreter, or runtime; this is common in case of automatic reference counting, as in the CPython reference implementation of Python, or in Automatic Reference Counting in Apple's implementation of Objective-C, which both automatically break references during finalization. A finalizer can include arbitrary code; a particularly complex use is to automatically return the object to an object pool.

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