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86 Sentences With "necromantic"

How to use necromantic in a sentence? Find typical usage patterns (collocations)/phrases/context for "necromantic" and check conjugation/comparative form for "necromantic". Mastering all the usages of "necromantic" from sentence examples published by news publications.

The EP encapsulates his sound, with knotty feedback and hypnotic synth lines that convey an effect both necromantic and playful.
The titular Gideon is an 18-year-old orphan, a foundling who grew up in the bone-obsessed necromantic cult of the Ninth House.
Child angels are more palatable than necromantic amulets which were once made from bits of stillborn babies and sometimes still turn up in grim emporia.
These necromantic objects incite a strange familiarity since they detail mundanities one might casually drop via text message to one's mother: the weather, children's whereabouts, even a niggling toothache.
He also billed himself as achieving "laughable ventriloquial effects and necromantic feats," and carried the title the "Royal conjuror" thanks to an 1866 performance for the Prince and Princess of Wales.
If we want to change Kavekana, to fix the Penitents and everything else without armed revolt, the priesthood needs a surplus--something to wean us off investments in bone oil and necromantic earths.
I'm obviously still going to buy said release, Necromantic Doom Returns, which combines the 1987 Necromancy demo and 1989's Doom Return demo, but it's been four whole years since the band's most recent full-length, Spiritual Independence—throw me a bone, cabrone!
He was a type of painless flagellant in the realm of language and song-rage: even though on the necromantic face of Lazarus he is posed in a style drawn from the files of that notorious old antic Dean of St. Paul's ….
One of the 35 watercolor and ink illustrations depicts a man carrying out necromantic arts, with a hanged and quite dead corpse nearby, totally protected from a demon by his magic circle and grimoire while a ritually nude man digs in the earth beside him.
Or is this an omen of the End Times, perhaps matching a prophecy in some necromantic tome entitled The Age of the Owl where they shall be our dire rulers, masters of air and now also land, cruelly mocking their human prey from their perches in the Bohemian Grove?
And that means that when we reach the climactic series of necromantic battles, we're not just watching armies of skeletons battling against each other: Every discipline has its own strengths and weaknesses, and that means that each necromancer has to be strategic in the ways they use their power.
In addition to the abovementioned spinoffs (Fantastic Beasts, Solo, Better Call Saul) that appeared this decade, all of which can be summed up with a fanfiction prompt, fandom also flexed its necromantic social media powers to bring dead ideas and canceled shows back to life on a scale that straight up didn't happen in the previous decade (a notable exception is the fan campaign for the 503 Firefly movie Serenity, which would have five sequels by now if that show had aired closer to the end of the 2000s).
A house becomes charged with necromantic energy and gives shape to the angry spirit within. Hwen and Carmen investigate the home, which is destroyed due to a gas leak. During the destruction, necromantic energy is released and is absorbed by Hwen. More problems come when it becomes known that Carmen's parents despise Hwen, as does Carmen's ex-husband, who is even more dangerous.
The album has received mixed reviews. The most favourable are from rateyourmusic.com, where it is given 4.5 out of 5. It is described here as “Dark, necromantic and original”.
Thanks to her necromantic abilities (she can summon the phantasms whose souls she has collected, including her sisters') she also possibly became a ghost herself following her death, finally joining her sisters in the same plane.
According to legend he was a victim of delusions about his necromantic abilities and convinced he could resurrect himself afterwards. However, there are several indications that he may actually have been murdered.Otto Werner Förster: Tod eines Geistersehers. Johann Georg Schrepfer.
Some of the witnesses claimed he had magically disappeared or that only a necromantic ritual would be needed to resurrect him. Within half an hour after his death Schrepfer's body was brought to the nearby hospital where an autopsy was conducted. His remains were buried in silence on the hospital's burial ground for suicides on the same day. The apparent suicide has later often been described as the result of Schrepfer's supposed delusions about his necromantic abilities, possibly partly due to the drugs he may have vaporized at his séances and which he must have repeatedly inhaled himself.
In book six, Erichtho (pictured) performs a necromantic rite, which many contend is one of the Pharsalia best-known sequences. Lucan breaks from epic tradition by minimizing, and in certain cases, completely ignoring (and some argue, denying) the existence of the traditional Roman deities.Leigh (1997) p. 98, note 43.
According to Smith's stories, the future continent of Zothique is bounded by sea to the west, south, and east, while its northern boundaries are dubious. West of Zothique lies the island of Iribos (MC), and, at a great distance, the necromantic isle of Naat (NN). Beyond Naat an oceanic current, called the Black River, is said to sweep all travelers to their doom beyond the world's edge (DE, NN, MC). Many notable necromancers and sorcerers come from Naat, including Mmatmuor and Sodosma, sometime rulers of Cincor (EN); Narghai and Vemba-Tsith, the assistants of Abnon-Tha (CG); Sarcand, the rival of Mior Lumivix (MC); and the necromantic household of Vacharn, Vokal, and Uldulla (NN).
In the early 1770s in Leipzig, Germany, coffeehouse owner, charlatan, necromancer and leader of an independent Freemason lodge Johann Georg Schrepfer (or Schröpfer) performed ghost-raising séances and necromantic experiments for his Freemason lodge. For typical necromantic activity, his followers were asked to fast for 24 hours and were served a salad (possibly drugged) and much punch before the midnight start of séances in a darkened room with a black-draped altar. A robed Schrepfer performed the rituals and demanded his followers remain seated at a table or else face terrible dangers. He made use of a mixture of Masonic, Catholic, and Kabbalistic symbolism, including skulls, a chalk circle on the floor, holy water, incense, and crucifixes.
It sorts spells into three color categories, each linked to a particular ethos: Black necromancy, encompassing spells that bring physical injury or spiritual annihilation, is associated with evil practitioners; gray necromancy, to which the majority of necromantic spells belong, are appropriate for neutral wizards; and good wizards are drawn to white necromancy, with spells that restore life and fortify living bodies. Finally, there are 15 pages of new spells. The book focuses on developing and playing characters of the Necromancer type of specialist wizard, with some attention given to death priests. Kurtz discusses the moral implications of characters who study the necromantic arts, as well as the way in which societies regard such characters.
A necromantic head was ascribed to Pope Sylvester II as early as the 1120s,Malmesbury, Chron., Bk. II., Ch. x., p. 181. but Browne considered the legend to be a misunderstanding of a passage in Peter the Good's Precious Pearl where the negligent alchemist misses the birth of his creation and loses it forever.
His favoured medium is Humbrol enamel paints, which are more commonly used to paint Airfix models. He was shortlisted for the Turner Prize in 2011 for The Sly and Unseen Day. Shaw contributed a short story 'The Necromantic' to '13', a collection of short stories published by Soul Bay Press. Shaw is based in Ilfracombe, Devon.
SLDM #1 debuted in the top ten comics sold, August, 1993. Hwen and Carmen Mirage are parapsychologists who investigate paranormal activity and supernatural mysteries. They are hired to investigate two necromantically charged corpses, which come to life and attack them. During the fight, the corpses reveal the name of their master, Master Darque, a necromantic sorcerer.
The band released three demo and two rehearsal recordings as well as several EPs and singles in the first years. Actually, the first demo Necromantic Doom should be the band's only release. In 2006, the band got signed by Sepulchral Voice Records, and a year later, the debut album Triune Impurity Rites was released.Frank Stöver: NECROS CHRISTOS .
Announced on 31 March 2017 at EGX Rezzed. It was released on 28 September 2017. It focuses on the conflicts in the New World and Ulthuan between High Elves, Dark Elves, Skaven, and Lizardmen as they seek to control the Vortex. The Tomb Kings also seek to reclaim the Nine Books of Nagash, a series of necromantic tomes that hold great power.
Silver Dagger once infiltrated the Sanctum Sanctorum and threw a silver dagger into Doctor Strange's back, believing him to be a demon-spawn. He also imprisoned and attempted a brainwashing of Clea, but became trapped in the dimension of Agamotto.Doctor Strange Vol. 2 #1-2, 4-5 He stole the Eye of Agamotto while Strange was pulled into the necromantic Orb of Agamotto.
In the series, Darque Power is the name given to the necromantic energy released when humans die. Named for Master Darque, the world's most infamous necromancer, the energy can be used in several types of magic spells and incantations. Silver is the only known conductor for Darque Power energy. Electromagnetic pulses can disrupt the flow of Darque Power energy forces.
Johannes Trithemius mentions two separate works (Liber quoque Officiorum, and De Officiis Spirituum),Trithemius' catalogue of necromantic books, hosted at Twilit Grotto -- Esoteric Archives. indicating that the text may have branched off by his time. Weyer, in his Pseudomonarchia Daemonum, lists his source as Liber officiorum spirituum.Lemegeton Clavicula Salomonis: The Lesser Key of Solomon, Detailing the Ceremonial Art of Commanding Spirits Both Good and Evil; ed.
Wright, p.16. John had set about doing this using necromantic ceremonies involving wax effigies of his targets. Using seven pounds of wax and two yards of cloth, John allegedly made effigies of the four main targets, the prior's unpopular caterer and his steward, along with one of Richard de Lowe, a local man on whom the magic was to be first tested.Wright, p. 17.
A sixth Baron Strucker was the dictator of Earth-9939 (Earth-Charnel) under the name Charnel. He was depicted as a necromantic, cybernetic monster who took over that Earth and created demon- drones called Spawn of Charnel to do his bidding. He was responsible for wiping out most of its heroes there. He paralyzed Thing, turned Mister Fantastic into putty, and destroyed Thor's people.
Magic, 1985, p. 40 Phylidor referenced Johann Georg Schröpfer and Cagliostro in several advertisements. In the early 1770s Johann Georg Schröpfer had performed Masonic necromantic rituals and experiments, raising ghosts that were probably created with many hidden techniques including magic lantern projections on smoke. Soon after Schröpfer's death there was a boom of publications either attacking or defending his supposed supernatural abilities, expanding Schrepfer's fame across Europe.
After the events of DC Rebirth, Eviless' history was altered. She took the name Saturna (a reference to her original name Saturnette) and became the leader of the Crimson Men, a doomsday cult. She possessed necromantic abilities, such as forming black wings on her body or controlling the dead. Saturna battled Steve Trevor and his team while investigating a mystical island inhabited by children.
The main antagonists of the series, the Wamphyri Lords (pronounced "Vam-Fear-Eee") are maleficent, primeval and dominating predatory creatures. They are the original vampires, consuming human flesh and blood, living in aeries on Starside and bestowed with awesome powers beyond that which we usually expect from traditional vampires. Their 'seeds' are the cause of earth-side vampires, including Harry's first vampiric enemy – the necromantic soviet agent Boris Dragosani.
Grógaldr is one of six eddic poems involving necromantic practice. It details Svipdag's raising of his mother Groa, a völva, from the dead. Before her death, she requested him to do so if he ever required her help; the prescience of the völva is illustrated in this respect. The purpose of this necromancy was that she could assist her son in a task set him by his cunning stepmother.
He therefore enlists the help of a Babylonian Magus, named Mithrobarzanes, in order to visit the underworld. Mithrobarzanes performs a necromantic ritual, and the two descend to Hades, where they see Pyriphlegethon, Cerberus, the palace of Pluto, Charon, and the rest of the mythological machinery of the Greek underworld. Ultimately, the underworld setting serves Lucian as a vehicle for satire on not only the rich and powerful, but also the philosophers.
They find the body, and Sabriel finally defeats Kerrigor by binding him with Ranna and Mogget's collar. She dies but the previous Abhorsens prevent her from crossing into Final Death as she cannot die without someone else to take her place as Abhorsen. She wakes up with Touchstone before her, and both Mogget and Kerrigor asleep, bound by Ranna (the first of seven necromantic bells that instills sleep and quiescence in those who hear it).
The Bone Key: The Necromantic Mysteries of Kyle Murchison Booth is a collection of mystery horror short stories by American writer Sarah Monette featuring her puzzle-solving archivist character Kyle Murchison Booth. It was first published in trade paperback by Prime Books in June 2007, with a second edition, also in trade paperback, issued by the same publisher in October 2011. The second edition includes an added introduction by Lynne M. Thomas and story notes.
After a desperate fight, Conan and Nestor escape from the vault with the mummies in pursuit. As they follow them out into the sunlight, the undead creatures immediately turn to dust, the necromantic spell broken by mere contact. Suddenly, the earth beneath their feet begins to tremble in a great earthquake as walls and columns fall before them. Conan escapes the final destruction of Larsha, but Nestor is nowhere to be found.
Swamp Thing (vol. 2) #82-83 explored Arcane's early history as a battlefield medic for the German Army during World War I. The young Arcane is shown stitching together the body parts of dead soldiers in a series of unauthorized necromantic experiments. The same story arc delves into Arcane's World War II-era activities. As a trusted aide of Hitler, the middle-aged Arcane, headquartered at a slaughterhouse, has successfully created his first Un-Men.
The Awakening takes place directly after the events in The Summoning. Chloe has been recaptured by The Edison Group, a team of supernatural scientists responsible for manipulating her DNA, therefore enhancing her necromantic abilities. While there, she discovers that she, and other supernaturals are experimental subjects who were genetically modified at birth. Chloe and Victoria Enright (Tori, a witch) lead the Edison Group to a factory where they were supposed to meet Derek and Simon.
Arthas appears as a playable character in the crossover game Heroes of the Storm. In the game, Arthas is a warrior hero who performs a tanking role on the battlefield. His aim is to attract the attention of enemy players, as he can withstand a large amount of incoming damage thanks to his necromantic self-healing powers, meanwhile disrupting the enemy team with crowd control abilities. Arthas is proficient against melee physical attackers, slowing their move and attack speed.
Parallels with the legend of the Serbo-Croatian garabancijaš dijak () "necromantic scholar" had been sought in Moses Gaster's paper, which is one a major source for the Solomanari folkloristics. The Croatian version was described by Vatroslav Jagić and the Hungarian version by . A number of synonyms can be found in Romanian, including "zgrimințeș", and it is considered synonymous or closely connected to the widespread Balkan legend known in Serbo-Croatian (for example) as grabancijaš dijak ("the necromancy student").
Although superficially controlled by Cassana, Prakis supported the heroes of the novel in regrouping in order to steal Cassana's wand so that he could kill her. His necromantic abilities were employed in animating Alias; he referred to her as 'Little one'. Phalse was a unique extraplanar entity. Masquerading initially as a halfling (and with halfling-like desires for Olive Ruskettle), his true form was that of a beholder-like creature, with mouthed tentacles instead of extra eyes.
The book introduces the optional rules on Horror Checks, which are made when characters realize just how horrible a monster really is; long-term effects can result from failed checks. Another section discusses the effects that items and substances such as cold iron, garlic, salt, and mirrors have against undead. Also included are new spells for magic-users who choose to specialize in the necromantic arts. The book features a two-page introduction by Ed Greenwood.
The Greater Dead: The souls of dead necromancers who have used their dark knowledge to rise from Death. These creatures are the strongest of the Dead and with their necromantic powers they can raise and command the lesser dead. The most powerful of the Greater Dead is Kerrigor, who is the only undead creature to retain his full potential for Free magic after death. Sabriel implies that the true home of the greater dead is beyond the Seventh Gate of Death.
In the western grasslands is the peaceful and prosperous Cherrystone Kingdom. South of Cherrystone is Felheim, a harsh land where the undead and the living tenuously coexist. Felheim is usually an anarchy, but every few decades a new warlord masters the necromantic Fell Gauntlet and uses it to muster an undead army to invade more hospitable areas of Aurania. North of Cherrystone are the Floran Lands, dominated by the murky Gloomwoods where the aggressive, plant-like Floran make their home.
The biggest internal argument for this is that in his sixth book Lucan features a necromantic ritual that parallels and inverts many of the motifs found in Virgil's sixth book (which details Aeneas consultation with the Sibyl and his subsequent descent into the underworld). And if the book were to be 12 books long, Braund contends that it would have ended with the death of Cato, and his subsequent apotheosis as a Stoic hero.Braund (1992), p. xxxviii.Braund (2009), p. xxii.
The product was threefold, either gaining knowledge of the dead (or demons), manipulating the will of another person or people, or illusions, such as transforming a person into animals. Practitioners in the late Middle Ages usually belonged to the educated elite, as the contents of most grimoires were written in Latin. Demonic magic was usually performed in groups surrounding a spiritual leader in possession of necromantic books. One such case in 1444, Inquisitor Gaspare Sighicelli took action against a group active in Bologna.
Roger Bacon (;"Bacon" entry in Collins English Dictionary. or ', also Rogerus; ), also known by the scholastic accolade Doctor , was a medieval English philosopher and Franciscan friar who placed considerable emphasis on the study of nature through empiricism. In the early modern era, he was regarded as a wizard and particularly famed for the story of his mechanical or necromantic brazen head. He is sometimes credited (mainly since the 19th century) as one of the earliest European advocates of the modern scientific method.
Itako are associated with the , a plucked instrument with ties to summoning the dead. The necromantic ritual of plucked instruments is found in the earliest document of Japan's history, the Kojiki, which describes a koto's sound in conjunction with the possession of a medium and the channeling of the dead. Another poem describes the sound of the instrument as a reflection of his wife's spirit possessing the instrument. The biwa hoshi, itinerant blind priests, have a similar history with the instrument.
He worked here too as a dancing master, and began learning the "Necromantic Art" of conjuring. In 1815, in celebration of the victory at Waterloo, he paraded an effigy of Napoleon, mounted on a galloway, around Hexham, Corbridge and Warden, before hanging him and burning him - "he was suen a' brunt to ashes". He did not get a pound he had been promised for this exhibition, however, and was also sacked from his job as a carpenter. Instead, he organised more dancing classes, at Allendale and elsewhere.
Around 1785, Merlin unsuccessfully proposed the construction of an elaborate "Necromantic Cave", in which he would take on the persona of Ambrosius Merlin to entertain visitors with musical instruments and mechanical automata, alternating darkness and light in ways that may have related to aesthetic ideas of the Sublime. In November 1787, Merlin either moved, or expanded, to 11 Princes Street. Margaret Debenham has established that Merlin was married in 1783. An entry in the parish register of St. Saviour, Southwark indicates that Joseph Merlin married Ann Goulding on 17 September 1783.
He accuses Charles of in fact being the 250-year-old Joseph Curwen, who successfully found a way to conquer death through his necromantic experiments. Joseph admits his identity, and confesses that the bones in the suitcase are those of Charles, whom Joseph killed after Charles raised him from the dead. He explains his plan to regain his health and eventually be discharged from the hospital, after which he can impersonate Charles. Joseph attempts to cannibalize John, but John pours the restorative potion from the laboratory over Charles's bones.
Following the recording of their 1989 demo, Necromantic, word about the band spread internationally. Then followed the release of the band's one and only vinyl venture, which came in the form of a self-produced split album with Mortal Remains on Nuclear Gore Records. This was the label founded by bassist Dave Gedge, who also ran a magazine of the same name. He remained a key member of the various bands leading up to the formation of Electric Wizard and later went on to publish his own magazine & record label, Bad Acid.
If the game was pre-ordered through Steam, both races are available. On December 17, 2015, Cyanide announced that they would be adding four new races into the game, starting from the Norse (released on May 2016), followed by Undead (released on July 2016), Necromantic (released on September 2016), and Nurgle (released on November 2016). Players who purchased Blood Bowl 2 on Steam before the release of these races received them for free as they were gradually rolled out. In February 2017, two new playable races - Chaos Dwarfs and Khemri - were released as DLC.
In 1609 Roberti wrote a reply, his Brevis anatome, to a 1608 work of Rudolph Goclenius on medical astrology from a Paracelsian perspective, that had mentioned a weapon salve (a type of sympathetic magic). Roberti objected to the efficacy of the weapon salve being attributed to purely natural causes. He called the explanation of Goclenius necromantic, and a confusion of natural magic with other kinds. Goclenius replied by listing 45 kinds of "evil magic", and 24 effects that had been achieved by a magus, and could not be explained by natural causes.
A dead man is resuscitated by magic in a dramatic scene reminiscent of the necromantic revivification by the witch Erichto in the Pharsalia. In the third act, all hope for a successful resolution of the dispute between Romans and Numantians has now vanished. While the men would go out and fight the Romans in the field rather than die of hunger in the siege, the women of the play prevent them from doing this. It is they who recommend a mass suicide, for, in this manner, they will not become enslaved to the Romans.
The latter is the only one of them who speaks, explaining to Karl that the supposedly "fake" psychic does have genuine powers and his necromantic efforts actually worked. These dead men were restored to life, if only for a few hours, but they intend to take Karl with them in their return to the grave. As Karl dies, Sheila escapes the house to meet her own fate. The Black Ghost, genuinely undead, takes control of the impostor and tells her that it is time to join "the others" at the grave.
Hwen begins a journey to find Darque. Hwen pursues Master Darque to Ladakh, Tibet. Master Darque attempts to absorb Hwen's life force, but is thwarted by Carmen's love for Hwen just as Darque's power reaches its peak. Carmen and Hwen attempt an escape, but are attacked by undead priests, at which point Hwen discovers his own ability to control energy. Hwen’s new ability and Carmen’s martial arts expertise prove to be beyond Darque’s control, and they strike an uneasy truce. Hwen soon realizes he has been transformed into a “positively charged” necromantic being.
The Xbox 360 version of the game features four downloadable content packs. On January 14, 2009, the King Pack downloadable content was released and added two characters, another animal orb and three weapons. On August 26, 2009 a second downloadable content pack known as the Necromantic Pack was released and further added two characters, one animal orb and two weapons, as well as a picture pack for Xbox Live profiles. Both packs are included as part of the full game on the PlayStation 3 version of Castle Crashers.
Bachvarova, Mary R. "Adapting Mesopotamian Myth in Hurro-Hittite Rituals at Hattuša: Ištar, the Underworld, and the Legendary Kings," in Beyond Hatti: A Tribute to Gary Beckman, edited by Billie Jean Collins and Piotr Michalowski. Atlanta, Ga.: Lockwood Press, 2013. 23-44. Many of the rituals were performed at pits, sites that were created to represent a closeness between man and the gods, particularly those that were chthonic, or related to the earth. This type of pit ritual is known as "necromantic", because they were attempting to commune with gods of the Underworld and summon them to the living world.
His face is described as asymmetrical and wild, but possessing a certain striking nobility. In Dead Beat, he is the subject of a ritual used to instigate a Wild Hunt. A book describing the summoning is sought after by a number of necromancers, intent upon using it along with a necromantic ritual to gain the power of a minor god. Harry summons the Erlking in an attempt to keep him bound and unavailable to lead the hunt until the time for the ritual has passed, but he is ambushed by one of the necromancers and the Erlking set free.
Publishers Weekly calls the book "Cerebral, ethereal and stylishly understated," an "entrancing collection will appeal to fans of literary horror, dark fantasy and supernatural mystery." "Writing in the tradition of M.R. James and Algernon Blackwood, Monette reconstructs the traditional English ghost story—insinuated horror, no gratuitous sex or violence—with a decidedly modern-day approach in this laudable collection of 10 necromantic mystery stories featuring introverted museum archivist Kyle Murchison Booth." Of the stories included, "Elegy for a Demon Lover" and "Bringing Helena Back" are cited as "noteworthy," with the latter characterized as "brilliantly Lovecraftian." Review in Publishers Weekly.
Yharaskrik compels Hephaestus to smash Crenshinibon into his skull, binding them together. Yharaskrik's sentience then binds with Hephaestus/Crenshinibon, the three becoming the Ghost King. The three minds, with no privacy and never alone in the one body, had a great shared power: the dracolich's flight, strength, breath and an aura of death and disease, the militant and strategic mind - as well as psionic powers - of the mind-flayer, and the Crystal Shard's necromantic powers and patience combined. Seeking revenge on those responsible for his blindness, the mind of Hephaestus immediately set his sights on Jarlaxle Baenre.
Face threatens to have an engraving made of Subtle with a face worse than that of the notorious highwayman Gamaliel Ratsey. Dol breaks the pair apart and reasons with them that they must work as a team if they are to succeed. Their first customer is Dapper, a lawyer's clerk who wishes Subtle to use his supposed necromantic skills to summon a "familiar" or spirit to help in his gambling ambitions. The tripartite suggest that Dapper may win favour with the "Queen of Fairy," but he must subject himself to humiliating rituals in order for her to help him.
Interpretation of Robertson's Fantasmagorie from F. Marion's L'Optique (1867) Phantasmagoria was a form of horror theater that used one or more magic lanterns to project frightening images, especially of ghosts. Showmen used rear projection, mobile or portable projectors and all kinds of effects to produce convincing necromantic experiences. It was very popular in Europe from the late 18th century to well into the 19th century. It is thought that optical devices like concave mirrors and the camera obscura have been used since antiquity to fool spectators into believing they saw real gods and spirits,Heard, Mervyn.
The magic system in DragonQuest features distinct Magical Colleges, each with its own group of spells and rituals. Player characters who enter magical study are assumed to have apprenticed with a mage of their particular Magic College, and have learned all the basic spells and a ritual or two from their former Master. Player characters cannot change Magic Colleges in the context of game play, and so are all essentially specialists in a college of magic. Some of the Magic Colleges include: Earth Magic, Air Magic, Fire Magic, Water Magic, Illusions, Ensorcelments, Greater & Lesser Summoning, and Necromantic Conjurations.
By the end of 1771 he had very good contacts with rich nobility and Catholic monasteries near the borders with Bohemia and Silesia. He performed "magical works" in Sorau (now Żary, Poland), before the Masons in Leipzig knew about him. For a typical night of necromantic activity Schrepfer's followers would fast for 24 hours and were served an Italian salad (possibly drugged) and much punch before the midnight start of séances in a darkened room with a black-draped altar. A robed Schrepfer performed the rituals and demanded his followers to remain seated at a table or face terrible dangers if they didn't.
Tom Milne called it "the kind of majestic, necromantic masterpiece that few artists achieve even once in a lifetime." Penelope Houston called it "an enigmatically modern film with the deceptive air of a staidly old fashioned one... This is a kind of distillation, at once contemplative and compulsive." Jean Sémolué said that "Of all Dreyer's works, it is the most inward and thus the culmination, if not the crown, of his aesthetic." In the 2012 edition of Sight & Sound's poll of film critics, conducted every ten years to gauge critical opinion about the greatest films of all-time, Gertrud tied for 43rd place.
Inn i evighetens mørke (English: Into Eternal Darkness) is the first EP by Norwegian black metal band Dimmu Borgir. It was first released as a demo in August 1994, and later as an EP on 17 December. The EP was released by Necromantic Gallery Productions on 7-inch vinyl limited to 1000 copies. The EP is included in the True Kings of Norway split-CD by Spinefarm Records, released in 2000; this version removes all vocals from Part I. In 2003, a bootleg version on Hat Records was released, that only contained the two-part track "Inn i evighetens mørke" and "Raabjørn speiler draugheimens skodde" was not included on this release.
She is a powerful necromancer; while she is surveying dead bodies in a battlefield it is noted that "If she had tried to raise up the entire army on the field to return to war, the laws of Erebus would have yielded, and a host--pulled from the Stygian Avernus by her terrible power--would have gone to war."Lucan, Pharsalia, 6.633-636. It is for this reason that she is sought by Pompey the Great's son, Sextus Pompeius. He wants her to perform a necromantic rite so that he might be able to learn the outcome of the Battle of Pharsalus.Lucan, Pharsalia, 6.413-506.
Erichtho is mentioned by name in Dante Alighieri's work Inferno. Erichtho is also mentioned by name in the first book of Dante Aligheri's Divine Comedy, Inferno: in Canto IX, Dante and Virgil are initially denied access to the gates of Dis, and so Dante, doubting his guide and hoping for confirmation, asks Virgil if he has ever travelled to the depths of Hell before. Virgil responds in the affirmative, explaining that at one point he had journeyed to the lowest circle of Hell on behest of Erichtho in order to retrieve a soul for one of her necromantic rites.Solomon (2012), p. 41.Gilson (2001), p. 42.
Using foul magic granted to him by Demogorgon, Kargoth used the Orb to deliver his allies to his master, transforming them into death knights as well, and also to unleash a great demonic horror known as Arendagrost, Maw of the Abyss, upon the land. Kath, unlike Kargoth, has no interest in advancing the plans of Demogorgon, and still considers herself a priestess of Hextor. She maintains an estate to the northwest of the Stringen region of the North Kingdom, where she amuses herself with research into the Ur-Flan and their necromantic practices. It is said that Kath's research into these ancient sorcerers led her to develop the means to create animi, the unique undead servitors of Ivid V in the last years of his reign.
Meanwhile, Pug and Tomas begin searching the world, and eventually beyond, for the famed sorcerer Macros the Black, thought killed when he helped to destroy the rift (at the end of Magician). Macros reveals that he had put into motion a grand plot to instill Tomas with the powers of the Valheru, Ashen-Shugar, in order to turn the tides of the coming battle in their favour. Murmandamus, having successfully overrun the border city of Highcastle, marches towards his final objective: the town of Sethanon, which lies above an ancient ruins containing an artifact of power known as the Lifestone. Murmandamus lays siege to Sethanon, causing wholesale slaughter regardless of his own soldiers, in order to draw his necromantic power from their deaths.
The first reaction to the publication of Scott's book came in a flurry of letters from readers wishing to inform him of obscure witches of the past or of the correspondent's own supernatural experiences. This was followed by the appearance of a number of treatises on kindred subjects, including Charles Upham's Lectures on Witchcraft (1831), David Brewster's Letters on Natural Magic (1832), and William Godwin's Lives of the Necromancers (1834). Scott's book has also been credited with provoking the long line of Victorian novels on necromantic themes that includes Harrison Ainsworth's The Lancashire Witches and Bram Stoker's Dracula. Though the book was a rapid seller, its reception by the critics was mixed, some praising its sceptical attitude to the supernatural and some thinking it not sceptical enough.
The game follows standards of the Western genre, like bank robberies, lynching and the gold rush, but with the addition of supernatural elements, such as demons, shamans, satanic cults. West of Loathing, a single-player comedy/adventure RPG, takes place about twenty years after "The Cows Came Home", a mysterious cataclysmic event that caused all cows to transform into demonic monsters, devastating the west. The player character must help with the completion of a transcontinental railroad that will make travel faster and safer for would-be settlers. This involves navigating a variety of obstacles including the aforementioned demonic cows, as well as giant snakes, necromantic cultists, literal ghost towns, murderous rodeo clowns, goblins, malfunctioning robots left behind by a long-dead civilization, and occasionally ordinary bandits.
The Shadowpact enter the town with the help of the Phantom Stranger. The Shadowpact is captured by the Pentacle, with the exception of Detective Chimp, who was taken away by Karnevil, who tortures him. In his magical imprisonment, the White Rabbit proposes to free the Shadowpact members so that the Nightmaster hones his skills and meet him on a future match. Nightmaster agrees, and following their release, Enchantress attacks White Rabbit because she distrusts him. After that, they find Chimp and overpower the Pentacle, the Enchantress breaks Strega’s spell, but the necromantic nature of the magic meant that to avoid having to kill anyone to undo the spell, she is forced to instead take one year (which passes immediately) from the life of everyone in the town.
Before its final fixing, a recess was made at the rear of the plaque so that a document containing all the names of the sponsors could be sealed behind it, a 'time capsule' with a difference. In part of a dedication, Tony Andruzzi (Masklyn ye Mage) wrote in a gift copy of his "The Negromicon of Masklyn ye Mage (1977)" to Charles, "the one who started all this". In a copy of Anthony Raven's "The Necromantic Grimoire of Augustus Rapp" gifted to Charles, Raven wrote: "To Charles Cameron-a kindred soul who travels the same paths and whose writings inspired this work". The plaque was unveiled on 10 October 2003, at the launch of the Charles W. Cameron Memorial Gathering, which was held during the weekend of 10, 11 and 12 October in Edinburgh.
She and Gideon realize that despite their long rivalry, they do not hate one another, and they admit their emotional dependence on one another and begin a shaky romantic relationship. As events in Canaan House build towards a climax and more and more of the contestants die mysterious deaths, Gideon and Palamedes eventually learn that Dulcinea Septimus has actually been dead for months, and she has been replaced by the Emperor's first Lyctor, Cytherea the First. Cytherea has been murdering the others in an effort to draw the Emperor to the planet, where she can attempt to kill him in revenge for some supposed crime in the distant past. Palamedes sacrifices himself in an attempt to kill Cytherea, but fails; Lyctors are revealed to be immortal beings wielding both limitless necromantic power and superhuman fighting skills.
Louvre lion and accompanying stone tablet bearing the earliest known text in Hurrian The entire site covers around , mostly made up of the outer city. The high mound covers about and rises to a height of , with 5 sub-mounds. The high mound is surrounded by a mudbrick city wall that was roughly wide and high. Important excavated structures include the royal palace of Tupkish, an associated necromantic underground structure (Abi), a monumental temple terrace with a plaza in front and a temple at the top, residential areas, burial areas, and the inner and outer city walls.Giorgio Buccellati and Marilyn Kelly-Buccellati, Great Temple Terrace at Urkesh and the Lions of Tish-atal, in General studies and excavations at Nuzi 11/2: in honor of David I. Owen on the occasion of his 65th birthday October 28, 2005 edited by Gernot Wilhelm, pp.
Further detailing depicted on the four faces and eight corners, are five kinds of Buddhas suppressing the vicious demons (performing four pious deeds) and placed on thrones that are mounted over the stooping demons. The demons and Khadoms are depicted adorned and seated on four petalled and four faced thrones “adorned with necromantic attributes” enjoying a good time; the Khadoms are seen on the four-sided courtyard of the palace and also on all side walls. The scene is further embellished around the Guru Rinpoche (Padmashambahava) image and also in the palace, with gods and goddesses in the heavens, with gate keepers at the four gates with an army of messengers and servants; all trying to crush the demons to dust. The supporting staff shown are said to represent the Himalayan tribes of pre-Buddhist periods.
In the Dungeons & Dragons family of role-playing games, the idea of the Greek elements are used as the symbolic building blocks of reality; the four Elemental Planes form a metaphorical ring around the "Prime Material Plane" that contains all the "everyday" game settings (Faerun, Greyhawk, et cetera). In all editions of the game there is the addition of a Positive (Creative/Constructive) Energy Plane "above" the Elemental and Prime planes, as well as a Negative (Destructive/Necromantic) Energy Plane "below" them. In the more complex cosmos of the 2nd Edition and beyond there are other planes where the six major elemental planes adjoin each other. The Paraelemental Planes manifested where the elemental planes overlap – Fire and Earth become Magma, Earth and Water form Ooze, Water and Air are joined as Ice, and Air and Fire unite as Smoke (the opposing pairs of Fire/Water and Earth/Air do not touch).
In the aftermath of the Titan Ethniu's declaration of war against humanity, Harry Dresden returns from Demonreach with his lover Karrin Murphy and temporary allies Lara Raith and Freydis when their ship gets attacked by a kraken, which they manage to kill before reaching Chicago. Harry and Murphy rush to warn their local friends in the Paranet about the upcoming war, and Harry charges Murphy with keeping the group out of trouble while he meets with the rest of the Accorded Nations, who are ready to defend the city from the Titan and her Fomor army. When the Fomor scouts attack, Harry goes out to fight them off with the support of the sasquatch River Shoulders. Joined by several Wardens and Listens-to-the-Wind, Harry reaches Graceland Cemetery, where they find several Black Court vampires, Mavra among them, trying to carry out a necromantic ritual, and they engage in a fight.
In their investigations they work alongside Palamedes Sextus, the brilliant heir of the scholarly Sixth House, and his lethal cavalier Camilla, as well as Dulcinea Septimus, heir of the Seventh House, who is dying of a terminal disease and bound to a wheelchair, who Gideon starts to fall in love with. They also contend with the Eighth House, practitioners of dangerous soul-manipulation magic, religious fanatics who believe that the Ninth House are heretics who deserve to die. After a series of unexplained deaths, the remaining Houses turn to bribery, blackmail, and unsteady alliances. Harrowhark eventually admits to Gideon that the source of her immense necromantic powers as well as the reason that she and Gideon grew up alone is that Harrow's parents, in an attempt to reverse their House's declining fortunes by producing the greatest necromancer of a generation, performed a ritual to sacrifice every child of that generation to imbue Harrow with the power of their souls, a secret that Harrow has carried the guilt of her entire life.
Following the War of the Green Lanterns, it is revealed that Atrocitus has kept Krona's corpse as a 'confidant', talking to the body when he needs to give voice to his feelings about the Red Lantern Corps and his plans to upgrade their intelligence. However, after granting intellects to three Red Lanterns, Atrocitus returns to the place where he has left Krona's body only to find it gone.Red Lanterns #4 (December 2011) Although Atrocitus attempts to find Krona's body, he is left to consider both the worrying possibility that Krona has come back to life,Red Lanterns #5 (January 2012) when faced with a revolt from Bleez, Atrocitus starts to wonder if the loss of Krona's body has robbed him of the focus of his rage, as he has begun to try and justify his actions where he previously considered his mere identity enough of a justification.Red Lanterns #6 (February 2012) Krona's body, however, is found to be possessed by Abysmus, a demonic entity created by the earliest experiments of Atrocitus with shamanistic and necromantic magic, who willingly ate his body and flayed his skin to empower himself and a race of similar creatures, the so-called Abysmorphs.

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